@conference { 88, title = {Sheared Interpolation and Gradient Estimation for Real-Time Volume Renderings}, booktitle = {Proceedings of the Ninth Eurographics conference on Graphics Hardware}, year = {1994}, month = {09/1994}, pages = {70-79}, abstract = {In this paper we present a technique for the interactive control and display of static and dynamic 3D datasets. We describe novel ways of tri-linear interpolation and gradient estimation for a real-time volume rendering system, using coherency between rays. We show simulation results that compare the proposed methods to traditional algorithms and present them in the cantezt of Cube-B, a special-purpose architecture capable of rendering 5123 16-bit per voxel datasets at over 20 frames per second.}, author = {H. Pfister and F. Wessels and A. Kaufman} }