@inproceedings{hesser1995three, title={Three architectures for volume rendering}, author={Hesser, J{\"u}rgen and Manner, Reinhard and Knittel, G{\"u}nter and Stra{\ss}er, Wolfgang and Pfister, Hanspeter and Kaufman, Arie}, booktitle={Computer Graphics Forum}, volume={14}, number={3}, pages={111--122}, year={1995}, organization={Wiley Online Library}, abstract={Volume rendering is a key technique in scientific visualization that lends itself to significant exploitable parallelism. The high computational demands of real-time volume rendering and continued technological advances in the area of VLSl give impetus to the development of special-purpose volume rendering architectures. This paper presents and characterizes three recently developed volume rendering engines which are based on the ray-casting method. A taxonomy of the algorithmic variants of ray-casting and details of ...} }