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PhotoApp: Photorealistic Appearance Editing of Head Portraits
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On the Capability of Neural Networks to Generalize to Unseen Category-Pose Combinations
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Drawing into the AR-CANVAS: Designing Embedded Visualizations for Augmented Reality
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Criteria Sliders: Learning Continuous Database Criteria via Interactive Ranking
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Piggybacking Robots: Human-Robot Overtrust in University Dormitory Security
ACM: Proceedings of the 2017 ACM/IEEE International Conference on Human-Robot Interaction.
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ConTour: Data-Driven Exploration of Multi-Relational Datasets for Drug Discovery
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A Fully-Connected Layered Model of Foreground and Background Flow
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Trainable convolution filters and their application to face recognition
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Multi-Video Browsing and Summarization
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Video Snapshots: Creating High-Quality Images from Video Clips
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Fast and Automatic Object Pose Estimation for Range Images on the GPU
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Physical Reproduction of Materials with Specified Subsurface Scattering
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CG2Real: Improving the Realism of Computer Generated Images using a Large Collection of Photographs
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Image Restoration using Online Photo Collections
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Multidimensional Adaptive Sampling and Reconstruction for Ray Tracing
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What do color changes reveal about an outdoor scene?
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Particle-based Sampling and Meshing of Surfaces in Multimaterial Volumes
IEEE Transactions on Visualization and Computer Graphics. -
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Multi-view video compression for 3D displays
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Display Pre-Filtering for Multi-View Video Compression
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Multi-Scale Capture of Facial Geometry and Motion
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Optical-Splitting Trees for High-Precision Monocular Imaging
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Resampling, Antialiasing, and Compression in Multiview 3-D Displays
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A Statistical Model for Synthesis of Detailed Facial Geometry
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Distributed Rendering for Multiview Parallax Displays
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Inverse Shade Trees for Non-Parametric Material Representation and Editing
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A Bilinear Illumination Model for Robust Face Recognition
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Rendering Deformable Surface Reflectance Fields
IEEE Transactions on Visualization and Computer Graphics.
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Unconstrained Free-Viewpoint Video Encoding
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Multiview User Interfaces with an Automultiscopic Display
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Progressively-Refined Reflectance Functions from Natural Illumination
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Model-Based 3D Face Capture with Shape-from-Silhouettes
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Efficient Isotropic BRDF Measurement
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Opacity Light Fields: Interactive Rendering of Surface Light Fields with View-Dependent Opacity
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Acquisition and Rendering of Transparent and Refractive Objects
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Surfels-Surface Elements as Rendering Primitives
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Architectures for Real-Time Volume Rendering
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Ray-Casting Architetures for Volume Visualization
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The VolumePro Real-Time Ray-Casting System
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A Real-Time Volume Rendering Architecture Using an Adaptive Resampling Scheme for Parallel and Perspective Projections
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Design Galleries: A General Approach to Setting Parameters for Computer Graphics and Animation
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EM-Cube: An Architecture for Low-Cost Real-Time Volume Rendering
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Cube-4 - A Scalable Architecture for Real-Time Volume Rendering
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Towards a Scalable Architecture for Real-Time Volume Rendering
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Sheared Interpolation and Gradient Estimation for Real-Time Volume Renderings
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Compression-Domain Volume Rendering
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Real-Time Architecture for High-Resolution Volume Visualization
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